Universal Audio Introduces
Apollo x16D audio interface with Dante

Universal Audio’s new Apollo x16D Thunderbolt audio interface enables live and networked UAD plug‑in processing.

Designed for live sound venues and networked recording studios, Apollo x16D Thunderbolt Audio Interface with Dante offers sound quality and expansion for up to 64 channels of realtime UAD plug‑in processing over networked audio, plus immersive audio mixing support for Dolby Atmos, Auro‑3D, and Sony 360 Reality Audio formats.

“The Apollo x16D marks a milestone for us,” said Bill Putnam Jr., CEO of Universal Audio. “Networked audio processing plays a critical part of UA’s future, and Dante makes realtime UAD processing possible for more Apollo users, both in front‑of‑house live sound applications and in networked audio and post‑production studios.”

“Audinate and Universal Audio were both founded by people with a passion for music. I’m delighted to be working with Bill and UA to deliver leading real‑time signal processing with Dante on the Apollo x16D. Musicians and professionals often work across live events, recording and post‑production. The Apollo x16D with Dante is ideally suited to deliver cutting edge networking and processing wherever musicians and professionals find themselves working and creating,” said Aidan Williams, CEO of Audinate.

Built upon elite‑class audio quality and HEXA‑core UAD processing, the Apollo X16D is an 18, 20 audio interface that works seamlessly with digital mixing consoles and networked audio systems over Dante, providing access to more than 200 UAD plug‑ins including Neve, API, Lexicon, SSL, and Auto‑Tune, as well as classic compressors like the Teletronix LA‑2A and UA 1176.

With Dante, Apollo x16D provides a monitoring hub for immersive mixing formats up to 9.1.6, and up to four units can be combined for 64 channels of networked audio with realtime UAD plug‑in processing.

www.uaudio.com