Obsidian Control Systems is showcasing April 2-5 at the Prolight + Sound show in Frankfurt the extremely powerful NX 4 lighting controller and will be providing a first look at the new DYLOS pixel composition engine. Designers, programmers and operators are invited to Hall 12.1, D56-58 for a look and hands-on demo of this newest console in the intuitive ONYX platform and have the opportunity to get a first-ever look and hands-on demo of the new creative possibilities with DYLOS.
Equipped with a range of professional features and using the latest in industrial components, the NX 4 is designed to handle even the largest show with ease. With a well-arranged combination of motorised and manual faders, along with an array of playback buttons, the NX 4 offers 44 total playbacks in a compact yet extremely powerful package.
The NX 4 includes a high-brightness, 15.6”, full-HD multi-touch screen with support for two external 4K touch displays. Eight assignable parameter encoders, a dedicated Intensity encoder, an assistive mini-touch screen, full keypad and command section, and a dedicated grand master make for a dutifully intuitive control surface.
Two independent playback sections offer instant access. The main playback with 10 motorised faders plus 10 play-pairs allows for quick page changes while the sub playback with 12 faders and 12 button playbacks mean that important cues are always at your fingertips.
The NX 4 houses a powerful new Intel Hexa-Core processor, high-speed NVMe SSD drive and 16GB of DDR4 RAM. Fast boot times, instant operation and the ability to process 64 Universes right inside the console without the need for costly external processing networks results in unprecedented power in this form factor.
The DYLOS preview is the first of many exciting steps for the ONYX platform to provide a comprehensive toolset of dynamic fixture animation, exciting content generators and powerful media playback, easily accessible through an elegant and well-thought-out user interface.
Following the natural workflow of ONYX, the DYLOS pixel composer seamlessly integrates and is available at a moment’s notice to enhance lighting designs. Based on a full 3D environment and powerful DirectX graphics processing, the DYLOS engine has been designed from the ground up for power and performance to manage thousands of fixtures and parameters with ease.
This first preview allows users to examine how Obsidian envisions the integration of fixture, media and pixel control into the ONYX platform.